high-order position of the first byte on the line.
The 32 lines of the display can be moved up one line by incrementing the starting refresh address by eight between refresh cycles. Decrementing register 4 (R4) allows the display to be rolled down. Hence, varying the frequency of shifts or rolls varies the animation speed of the displayed image.
Control of the speed is via the Elf's conventional INPUT switches. Setting all switches to zero and depressing the INPUT pushbutton causes a hex 00 to be read into location 13 (stack), in which case, there will be no movement of the displayed image. Loading any nonzero bit through the INPUT switches will animate the image. Any bits loaded are compared to the bits in the low-order byte of R5 and the bits in the byte read into location 13. Register 5 is used to count the refresh cycles and is incremented by one every interrupt cycle.[44]
LOC COSMAC CODE LNNO SOURCE LINE 1D B0 42 PHI R0 ..17 REFRESH ADDRESS 1E 84 43 GLO R4 ..19 1F A0 44 PLO R0 ..21 45 .. 20 80 46 GLO R0 ..23 21 80 47 GLO R0 ..25 22 80 48 REFRESH:GLO R0 .. 27 23 E2 49 SEX R2 .. 29 8 DMA CYCLES 50 .. 24 E2 51 SEX R2 .. 25 20 52 DEC R0 26 A0 53 PLO R0 .. 8 DMA CYCLES 54 .. 27 E2 55 SEX R2 28 20 56 DEC R0 29 A0 57 PLO R0 .. 8 DMA CYCLES 58 .. 2A E2 59 SEX R2 2B 20 60 DEC R0 2C A0 61 .. 62 .. 2D 3C22 63 BNI REFRESH .. ON EF1 REFRESH 2F 3014 64 BR RETURN .. IS OVER. 31 E2 65 MAIN:SEX R2 .. RX=2 32 69 66 IMP 1 .. TELL 1861 TO 67 .. TURN ON CRT. 68 ..SFREAD READS INPUT SWITCHESTO CONTROL 69 ..SPEED OF SHIFTS/ROLLS. 70 ..INPUT SWITCH IS STORED AT STACK M(R2). 71 .. 72 ..INITIAL VALUE OF STACK IS ZERO AND THERE IS 73 ..NO MOVEMENT OF STAR SHIP UNTIL A NON ZERO BIT 74 ..IS INPUT. 33 3F38 75 SPREAD:BN4 CKSHIF .. IF NO INPUT GO SEE 35 3735 76 WTREAD:B4 WTREAD .. IF TIME TO SHIFT. 37 6C 77 INP 4 .. READ INTO STACK. 78 .. .. 38 85 79 CHKSHIF:GLO R5 .. GHI R5 VARY/SPEED 39 F2 80 AND .. OF STAR SHIP. 3A 3233 81 BZ SPREAD .. SHIFT/ROLL BIT MATCH. 3C F800 82 LDI A.1(BEGSFT) ..BR ROLL 3061 3E B9 83 PHI R9 ..ROLL NO SHIFT